![]() The game's roster features ten playable characters from the Dragon Ball Z storyline, most of which are based on their later "Majin Buu Saga" versions (the only outliers being Frieza and Cell). While most of the story mode goes through key battles from the "Majin Buu Saga", it starts with a loose retelling of the battles against Frieza and Cell. Like some previous installments of the franchise for the Super Famicom, Hyper Dimension was translated and released in some European countries (France and Spain). ![]() It was released on February 1997 and its Story Mode was completely disabled due to the lack of translation. What makes this addition different to previous 16-bit Dragon Ball Z fighters is the inclusion of the 'desperate move'. Each character has a desperate move which can be used when their life bar is low (i.e when it is flashing). For example, in Goku's desperate move, he can power up, perform his teleportation technique (Shunkan-Idôs), does a combo, transforms into Super Saiyan 3 and performs his Super Dragonfist move (Ryū-ken). The opponent, helpless in the air, could then be finished with a Spirit Bomb (Genki-Dama). ![]() The majority of the stages featured are multi-tier, requiring a specific combo to be executed to knock the opponent into another screen.Ĭharacters are also able to perform background attacks and replenish their health.
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